![]() Plus it's all configurable in Mod Options, so you can disable anything you don't prefer. It also includes some nice little tweaks like putting your health bar on your wristwatch and adding "redout" to the edge of your vision when your health gets low. Remappable Controls: I haven't really messed with this, but you can completely remap VR controls to fit your playstyle or make unsupported controllers like the Index work. Default uses face buttons to rotate left and right, which is godawful. Joystick Turning: Allows you to pick smooth or snap turning, which automatically binds to your right joystick if you have one (I played on Quest 2). This tutorial will show you how to make a beginner VR game project in Godot. Head-based orientation: Pushing forward will move you in the direction your head is pointing, instead of your left controller as in the default version of the game. Smooth locomotion: Technically Overkill eventually added smooth locomotion to default P2VR, but this mod removes the teleport "dash" and reenables real jumping and sprinting, bound to clicking the left stick. It was abandoned by the original modder years ago and eventually broke with new game updates, but someone on GitLab named Hugo Zink branched the mod and updated it less than a year ago, and it worked perfectly for me last night! You can find it here: For those of you who play in VR or are interested, this is an absolute must-have. ![]()
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